hi all guys!
I'm working on a virtual arcade with first person view, so I have a room with about 60 cabinets.
each cabinet has a texture .png for the marquee and a videotexture .mp4 for gamesnap.
The problem is that when I start the compiled game, the gamesnaps are all blocked, surely it's a memory problem that can't handle all the videos at the same time.
My question is :
how can i make the videotexture with the mp4 video load ONLY when i'm near the object and get destroyed when i walk away again?
I'm using PLAYMAKER of course ...
thank you so much for your help! : D