Hi all.
So I seem to have this horrible experience with moving objects they never work with me, Or they go too far or don't get to their point.
I am using MoveObject to make MeshA reach MeshB but I need to have it go at a speed of 2 seconds and translate no more than 10 units, if it goes faster than this it does not reach its destination properly. Is there a different fsm that I can use for this or what am I doing wrong ?
I am always running into this issue, I find myself going through all the possible scripts, and the best one that half works is MoveObject, but I want my game to work fast and accurately not slow motion.
I can post a video later on if this can help demonstrate the issue.
Unity 21.3.8f1
Playmaker 1.9.3
Have had this issue in many preview versions.