Forgive me as I am very new to everything. I have been doing a lot of experimenting to try and learn playmaker and unity in general, and I was playing around with sprite shapes.
This is intuitive enough to mess around with in unity, but I can't seem to find any existence of playmaker actions to interact with the shape of them. What I am looking for, is a way to reference each dot in the shape in order to manipulate its position at runtime to generate a procedural/random shape.
Does anything like this exist, and I am just missing it? Or does playmaker lack these interactions completely?