Im trying to set it so my droid can shoot if he's on the ground. I set up this action to test it before I built a complete FSM. During the test he's on a totally flat surface with layer set to ground (9.) While in play mode Im watching the "Store Did Hit" and it always shows false. I thought if the raycast hit something with a collider (in this case the ground) it should change to true.
I assume I am misunderstanding how to set the fields. What do I need to change, please?