Hey friends!
I want to use Unity Timeline to create a cutscenes in my project. My player moves to scenes from the main menu scene (DontDestroy).
I have 2 questions arising:
1) I write almost all the code in PlayMaker, but I haven't found any interaction with TimeLine, in Ecosystem too just a couple of actions. Interaction only through Get/Set/Call ?
2) This is not quite on the topic Playmaker (sorry) - but how in principle interact on the timeline with the objects from the outside, if they come to the scene only in playmode? Or do i already need CSscripts/playmaker for that?
Thanks!