Hello,
As it is suggested by Playmaker,
a scene should have only one PlaymakerGUI component. Also one can enable/disable 'auto-add' to scene depending on the requirements.
I have a main 'GameManager' as a prefab which I usually add in every scene. This prefab contains 90% of my game's core logic and systems. Also, I have added 'EventSystem' (the one created by Unity for UI stuff) to this 'GameManager' such that it is now part of the prefab. I did this because it seemed convenient, coz sometimes I lose or delete it and then things don't work.
My query,
is it wise to add 'PlaymakerGUI' as well into this 'GameManager' prefab? or should I just leave it alone?
I am kinda
OCD when it comes to stray objects like these ones that I can't categorize in hierarchy.
Thanks