playMaker

Author Topic: Copying from scene to scene  (Read 346 times)

misterjuly

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Copying from scene to scene
« on: January 28, 2023, 12:21:14 PM »
Hello,

I have two scenes with similar things going on inside of them. One scene was for the main mode of the game and the other was for a side mode that used similar player movement, game objects, etc. (but not exactly the same). I thought I was going to scrap the side mode and as a result stopped updating it (I was not using prefabs, which I realize now would have been good). I want to bring back this side mode. The two ways I see that could work are manually updating the changes in the side mode (which is inconsistent and time-consuming; not a good option). The other option is to copy and paste the character and fsms attached to it, but this results in a lot of missing fields in the fsms. Also not a good option. How can I make it so I can make the changes to the second scene easily, without being tedious or unreliable, in terms of memorizing all of the changes? Note as I said before that they are not identical, so just duplicating the scene would not work. Thanks!

John Bassi

misterjuly

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Re: Copying from scene to scene
« Reply #1 on: January 29, 2023, 10:44:39 AM »
Bump.