I'm in need of determining if a Rect Transform is overlapping and/or completely inside the bounds of an Screen Space Overlay canvas. Or, in other words, if the player can see an UI element though the Main Camera or not.
Googling this threw some scripts, but I'm unable to make use of them with my limited knowledge. Also, most of them focus on giving a solution for Screen Space Camera canvases, not Overlay.
Thanks to the brave soul that tries to make this work.