Hey all,
Have had PM for a while. Never used it. Slowly starting to.
I'm building a game in which there will be a "main hub scene" think of it like the Field in Zelda: OOT. You can access many different levels from that area.
So. The player start in another scene "Home" for the tutorial. After which, the character will be able to progress into the "field" (hub) area to progress.
My lack of knowledge is; how to I set the characters position in the "field" area based on where the player came from?
i.e; If he comes from the home area, he needs his position set to the field entrance that corresponds to having just left home. (where if you turn around you'd reload the home scene).
Can't seem to find a tutorial that specific. Just basic linear scene changes with 1 spawn point.
Update: Will eventually need to be able to transfer player inventory/ equipped items...