playMaker

Author Topic: Player moves when button is not pressed sometimes  (Read 921 times)

misterjuly

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Player moves when button is not pressed sometimes
« on: April 19, 2023, 08:52:57 AM »
Hello,

I have a main character who sometimes continues to move after I let go of the button. Here is my logic, literally just a single state. Note that this seems to happen more often at low frame rates (example, when my laptop is low on battery). Thanks!

John Bassi

djaydino

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Re: Player moves when button is not pressed sometimes
« Reply #1 on: April 19, 2023, 09:37:57 AM »
Hi.
its best to test in a build as unity it self does a lot of stuff during playtime, also when certain windows are open/visible can cause lag (for example Animator window/Playmaker Editor window/Scene view window)

Also check rewired update loop setting (set to Update) / input behaviors (deadzones / sensitivity)

misterjuly

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Re: Player moves when button is not pressed sometimes
« Reply #2 on: April 20, 2023, 12:16:28 PM »
The rewired update loop is set to update. What numbers specifically should the deadzone/senesitivity be set to? Shouldn't this problem never happen even if the game is lagging? Thanks!

John Bassi

djaydino

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Re: Player moves when button is not pressed sometimes
« Reply #3 on: April 22, 2023, 02:52:58 PM »
in editor it will happen try setting animator + playmaker + scene view open and visible you will get a lot of lag