playMaker

Author Topic: trigger event not working in build  (Read 1261 times)

misterjuly

  • Sr. Member
  • ****
  • Posts: 357
trigger event not working in build
« on: May 02, 2023, 10:04:59 PM »
Hello,

For whatever reason, one specific trigger event is not working in the build. It works in editor and other trigger events work in the build, it is just the one that is not working. Any help would be greatly appreciated! Thanks!

John Bassi

Captaincrud

  • Junior Playmaker
  • **
  • Posts: 72
Re: trigger event not working in build
« Reply #1 on: May 02, 2023, 10:49:48 PM »
Need little more info to try and trouble shoot

misterjuly

  • Sr. Member
  • ****
  • Posts: 357
Re: trigger event not working in build
« Reply #2 on: May 03, 2023, 10:34:05 AM »
I think I figured it out. Apparently using "Use Owner" didn't work but using the specific game object name does, despite them being the same thing. Weird...

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7618
    • jinxtergames
Re: trigger event not working in build
« Reply #3 on: May 03, 2023, 11:34:11 AM »
Hi.
Did you copy/paste the action from a different object?

misterjuly

  • Sr. Member
  • ****
  • Posts: 357
Re: trigger event not working in build
« Reply #4 on: May 03, 2023, 02:11:12 PM »
I don't think so, but I don't remember for sure. Maybe a different state. It is a prefab, does that have anything to do with it? Regardless, it is working now, but it is still weird...