So I have done several games with playmaker and not once I have multiplied anything with Time.deltaTime. I’m doing now more and my own playmaker actions and just remembered one of my first c# tutorials years back that made me suffer and not like game development anymore. At one point one of the many weird and impossible to understand things was * Time.deltaTime. Until now I have no idea what it is and when really to use it. Much less in the playmaker context.
Who can explain me as if I were 5?
And how to use it with the “per second” option some actions have, manually with the “Get Time Info” action and most importantly use it in code for my own custom actions?