playMaker

Author Topic: FaceMe Sample Tutorial - Errors "out of the box" - v1.9.7f1  (Read 1397 times)

lmon92

  • Playmaker Newbie
  • *
  • Posts: 15
FaceMe Sample Tutorial - Errors "out of the box" - v1.9.7f1
« on: September 30, 2023, 12:27:40 PM »
Hi All,
Starting on Unity, I tried to open the "faceme sample" tuto.
I installed Playmaker and imported assets.
Then , openening an trying to compile the faceme sample ( here https://github.com/jeanfabre/PlayMakerCustomActions_U4/blob/master/PlayMaker/Ecosystem/Custom%20Samples/DataMaker/MeFace.unitypackage?raw=true )
I have several errors already ( I did not changed of course anything in the code ) :

"https://i.ibb.co/TYhVh5B/playmaker.png"

Is there a more up to date version ? ( I assume maybe a gap between alder unity / playmaker version ? )
Thanks !

djaydino

  • Administrator
  • Hero Member
  • *****
  • Posts: 7616
    • jinxtergames
Re: FaceMe Sample Tutorial - Errors "out of the box" - v1.9.7f1
« Reply #1 on: October 01, 2023, 06:30:34 AM »
Hi.
It looks like some duplicates.
Probably they where custom actions before and added to the default actions.
try deleting the actions that give an error inside the Playmaker custom actions folder.

for example 'SetSprite.cs' , you can use the search feature and it should show 2 or more.

lmon92

  • Playmaker Newbie
  • *
  • Posts: 15
Re: FaceMe Sample Tutorial - Errors "out of the box" - v1.9.7f1
« Reply #2 on: October 01, 2023, 09:13:21 AM »
Thanks @djaydino.
I foudn indeed 2 sprite.cs in 2 locations. I removed the one in custom actions.
No more errors, but whn I run ( using the unique scene available ), it just does nothing. As I'm beginner, I don't see so mauch what to do ?