Simple Waypoint example that uses Playmaker ArrayMaker and Get distance 2.
Create an empty 3D project and install Playmaker, Go to assets install the custom package and select ArrayMaker Waypoint Example, then Playmaker Globals.
Select the ArrayMaker Waypoint Example and open the ArrayMaker Waypoint Example Scene.
Run the scene!
To change from the Cube's default circular direction, select it, check the Ping Pong bool, and run the scene with the change!
The cube always starts at the closest mark, move it to a different location to see that change in its behaviour.
Red spheres represent the waypoints in this example.