playMaker

Author Topic: Build is smaller after importing Playmaker  (Read 253 times)

Rainbow

  • Playmaker Newbie
  • *
  • Posts: 3
Build is smaller after importing Playmaker
« on: October 31, 2023, 12:53:40 PM »
Hi,

I am facing a strange issue where my iOS build is way smaller in file size after installing Playmaker.

It happens with a new project with minimal to no changes (I tried it multiple times), and I am using the latest Unity 2022 LTS and the latest version of Playmaker.
In addition to that, I tried Unity 2023 too and cleared the Asset Store cache as well as imported Playmaker manually. Allowing Unity to update some scripts or declining it makes no difference either.

Always the same outcome, and I get no errors. Within Unity, Playmaker works fine, and I can use it. But after building, the build folder is way smaller in size, and XCode complains that there is stuff missing.
(XCode usually complains about il2cppOutput or Undefined symbols and Linker command failed with exit code 1))
Without Playmaker installed, the fresh project runs perfectly fine in XCode.

Does anybody have any idea what could cause this issue? I would be very thankful.
« Last Edit: October 31, 2023, 01:10:57 PM by Rainbow »