playMaker

Author Topic: [Solved]The Player no longer rotates on itself !  (Read 294 times)

stigma

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[Solved]The Player no longer rotates on itself !
« on: November 14, 2023, 10:23:02 AM »
I'll try to explain what's going on.
In the FSM Start of my scene, The Player is already positioned. I move around in the game then leave the stage.
When I leave the scene, the coordinates are saved.
When I restart the scene, my program knows that it must position the Player at the new coordinates, which it does correctly.
But at this moment, I can no longer rotate the Player on itself. It seems to rotate on the axis of its previous position!

However, I have another FSM which allows me to transport the Player to defined coordinates and it works quite well.

I simply use Get Position and Set Position set to Self (On world does not improve)
« Last Edit: December 01, 2023, 10:26:22 AM by stigma »

djaydino

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Re: The Player no longer rotates on itself !
« Reply #1 on: November 15, 2023, 06:45:18 AM »
Hi.
Maybe some sort of parenting issue ?

stigma

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Re: The Player no longer rotates on itself !
« Reply #2 on: November 15, 2023, 12:51:58 PM »
no parent

However, I have a FSM that allows the player to teleport anywhere and it works!

Edit :
I've found. I just had to pause for 10 seconds with the activation of the player.
« Last Edit: December 01, 2023, 10:26:03 AM by stigma »