playMaker

Author Topic: Save / Restore FSM  (Read 2227 times)

TVISARL

  • Junior Playmaker
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  • Posts: 50
Save / Restore FSM
« on: December 22, 2023, 06:01:48 AM »
Hi, all!
Using Playmaker, I have coded a Physics (Wheel Collider) based car controller. Rather commonplace but I am lazy and now I want to save that FSM to re-use it for other cars in other games.
How can I do that? Thanks in advance.
Thierry

PS: I'll have to turn the thing into a template, I guess. But the save/restore problem remains.
« Last Edit: December 22, 2023, 06:05:35 AM by TVISARL »

NikkoEmard

  • Playmaker Newbie
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  • Posts: 1
    • geometry dash 23
Re: Save / Restore FSM
« Reply #1 on: January 05, 2024, 04:20:17 AM »
https://hutonggames.fogbugz.com/default.asp?W143
I think this will be useful to you.

TVISARL

  • Junior Playmaker
  • **
  • Posts: 50
Re: Save / Restore FSM
« Reply #2 on: January 07, 2024, 04:37:23 AM »
Thank you.