Ok, OK, I'm hopelessly dumb and my wife would agree with you. Let's try to follow on my previous post, if you don't mind.
So I've got this car controller FSM and I want to re-use it in other cars in other games. I thought that templates might provide a solution. So, having saved my FSM as a template, I tried to re-use it in another car in another game. It was a different asset, of course, but it had the same number of wheels with exactly the same name in the same place for the wheels and their colliders.
But I was stopped instantly with the message "A prefab can't reference a scene object" or something like that. Which means, for me, that a template is a piece of code attached to an asset, possibly a prefab, and that the two can't be considered separately.
I've looked at the tutorials in YouTube but that didn't help. Yet in principle what I want to do is very, very simple: take a bit of code and attach it to another asset (possibly in another game) that has another name but the very same structure. In earlier days a simple copy/paste would have done the trick. And even today there's no problem if I use a script and not Playmaker.
Would anyone be charitable enough to help the poor dumb guy?
Thierry