Author Topic: Variable Browser  (Read 1753 times)


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Variable Browser
« on: December 17, 2023, 10:05:21 AM »
Hello Playmaker!

I have a tiny suggestion that's not revolutionary, but it can be helpful. Variable Browser

Simply this: You can use it to look at all Variables in the project. And you can see what the variables are doing while in Play Mode. It can be filtered to a GameObject or only a specific FSM.

This can be useful for debugging. For example: If a variable has a wrong value, you can figure what it is, and deal with it immediately without having to go to the FSM then the variable.
« Last Edit: December 17, 2023, 10:07:09 AM by MustaDev »


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    • jinxtergames
Re: Variable Browser
« Reply #1 on: December 19, 2023, 08:15:51 AM »
Hi. you can already see variables inside a fsm by turning on 'debug' (on the bottom right when State window is selected)

Other stuff you can test with debug actions.

most variables are local and it would be very heavy for your cpu to check all variables (it should set all variables to access globally and follow all of them)

on bigger project it would become very hard to follow as well.
as you would need to name all your variables with a unique name