playMaker

Author Topic: Enum as 'Run FSM' input inside of a template is reverted to first entry.  (Read 873 times)

Maxi

  • Playmaker Newbie
  • *
  • Posts: 41
Hi,
I have now tested the following problem very thoroughly and came to the conclusion that it is a Playmaker bug:

Unity Version 2022.3.14f and also verified in 2020.3.41f.
Playmaker Version 1.9.7

When using an Enum as input for a 'Run FSM' Action inside of a template the Enum input will revert back to its first entry when the game is started.
The Enum can be changed on runtime and will update as expected.

Surprisingly, the bug can be circumvented by using an Enum Array as input variable. It's entries will not be reverted on game start.