Hi I am a fairly experienced programmer but have very little Unity / playmaker experience. I am trying to help my daughter with an issue.
She had created a unity / playmaker project at college and is trying to get it to run at home.
She has a Playmaker1.9.7Installer.unitypackage and
her project.unitypackage
I can import Playmaker1.9.7Installer.unitypackage
and then I see a dialog with install playmaker.
I then press install playmaker (I am not sure I need todo this)
Things seem to be ok at this point.
Then I install the project.unitypackage project
This is where I get the following errors
Any pointers of what I need todo ?
Was it a problem with her export or my import.
I have tried on two different machines one mac and one windows with no luck.
Unable to update following assemblies:Assets/PlayMaker/Editor/PlayMakerEditor.dll (Name = PlayMakerEditor, Error = 131) (Output: /var/folders/1m/9y3zwj6s5mx4q3wq734yjr300000gn/T/tmp35854f2.tmp)
Assets/PlayMaker/Editor/FsmComponentInspector.cs(116,46): error CS1061: 'Fsm' does not contain a definition for 'Owner' and no accessible extension method 'Owner' accepting a first argument of type 'Fsm' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker/Editor/FsmEditorWindow.cs(148,36): error CS1061: 'Fsm' does not contain a definition for 'Owner' and no accessible extension method 'Owner' accepting a first argument of type 'Fsm' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker/Editor/FsmEditorWindow.cs(150,34): error CS1061: 'Fsm' does not contain a definition for 'Owner' and no accessible extension method 'Owner' accepting a first argument of type 'Fsm' could be found (are you missing a using directive or an assembly reference?)
Assets/PlayMaker/Editor/FsmEditorWindow.cs(161,30): error CS1503: Argument 1: cannot convert from 'HutongGames.PlayMaker.Fsm' to 'PlayMakerFSM'
Assets/PlayMaker/Editor/FsmComponentInspector.cs(125,42): error CS1503: Argument 1: cannot convert from 'HutongGames.PlayMaker.Fsm' to 'PlayMakerFSM'
Assets/PlayMaker/Editor/PlayMakerControlsEditor.cs(22,39): error CS0123: No overload for 'OnFsmChanged' matches delegate 'Action<Fsm>'
Assets/PlayMaker/Editor/PlayMakerControlsEditor.cs(23,39): error CS0123: No overload for 'OnFsmChanged' matches delegate 'Action<Fsm>'
Assets/PlayMaker/Editor/PlayMakerControlsEditor.cs(41,39): error CS0123: No overload for 'OnFsmChanged' matches delegate 'Action<Fsm>'
Assets/PlayMaker/Editor/PlayMakerProjectTools.cs(439,43): error CS0117: 'Fsm' does not contain a definition for 'CurrentDataVersion'