playMaker

Author Topic: Setup character to test animations  (Read 323 times)

edwardsjethro

  • Playmaker Newbie
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  • Posts: 1
Setup character to test animations
« on: March 13, 2024, 03:43:20 AM »
Hi
I'm a 3D animator and I want to test my animations before sending them to the developers. I know how to set the inspector for humanoid and generic characters, create animators and blend trees.

I need to find tutorials to move a character using a 1D and 2D blend trees and trigger attacks. From watching some tutorials I'm familiar with the playmaker workflow.

Thanks for your help!