Hello guys, I just tried to use Playmaker
, so I created a state where a 2D object would follow the cursor, but I encountered a problem where the object following the mouse could penetrate the wall object if forced.
Does anyone know how to prevent objects from penetrating a wall object? Even though I have added an object collider to the wall and a rigibody to the object cursor, it still penetrates the wall
Here's a video to illustrate the problem: