playMaker

Author Topic: The hitObject is not changed  (Read 750 times)

fukada

  • Playmaker Newbie
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  • Posts: 4
The hitObject is not changed
« on: May 21, 2024, 02:36:19 AM »
Please help.
As shown in the image, if the HitObject is an Enemy it stops and then queues.
If it's not an Enemy it should move, but the HitObject isn't updated.
It should be looping with a Wait in between, but it remains at the object that was first hit.

What am I doing wrong? ?

fukada

  • Playmaker Newbie
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  • Posts: 4
Re: The hitObject is not changed
« Reply #1 on: May 23, 2024, 09:41:06 PM »
Hmm.
It's unfortunate that I can't get support.

djaydino

  • Administrator
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  • Posts: 7623
    • jinxtergames
Re: The hitObject is not changed
« Reply #2 on: May 29, 2024, 12:31:13 AM »
you need to turn on 'every frame' on the actions

but i also think that there should be a compare tag action instead of converting to string