Hello,
Because my work has taken me down a more data-oriented path (gaming for research and education), I find myself in need of a way to output large amounts of data to text files. Data mobility seems pretty locked down in Unity at the moment, unless I use a third-party save system or something, I'm not certain what other options I have aside from hiring an honest-to-goodness engineer to create something for me.
I wanted to check here first to see if there were any options I wasn't aware of. Any way to take a list of string variables and output them into an exportable file, or if ArrayMaker eventually gets a save-to-disk feature, I don't know.
Eventually I'll end up interfacing some of my projects with DB API's, but when I get to that stage I figure I'll subcontract to a database engineer, since the work is so specific I wouldn't expect it to be within the scope of Playmaker.
Either way, any input or advice is really welcome! Thanks!