I don’t think Playmaker risks becoming obsolete anytime soon. While AI can certainly generate code or even help set up Unity projects, Playmaker’s strength lies in giving non-coders and visual thinkers a clear, state-based way to design and debug game logic. In fact, AI and Playmaker can complement each other — for example, using AI to suggest FSM structures or actions, then implementing and refining them visually in Playmaker. So rather than being replaced, Playmaker is likely to stay valuable as a bridge between creativity and technical implementation.