playMaker

Author Topic: scripting combined with playmaker  (Read 2136 times)

Spiffy664

  • Playmaker Newbie
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  • Posts: 5
scripting combined with playmaker
« on: December 01, 2012, 06:07:51 PM »
Is there a way to fetch variables and things used by playmaker, e.g. a float for an X value, and use it in a script?

are there tutorials that talk about combining playmaker logic and stand alone scripts written by a coder?

zenman

  • Playmaker Newbie
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  • Posts: 2
Re: scripting combined with playmaker
« Reply #1 on: December 02, 2012, 02:04:23 PM »
UnityObject Get and Set Property. Drag the actual script component from your gameobject and it should give a list of properties.