Hi,
It was a very long time since I didn't get into my project due to personal affair about a couple years. Last time I was on Unity 2022 and now with all the changing I want to update to U6 to go on with my project; i'm fine with all the deprecated stuff but my concern is my main script (very big) who do ALL the generating random stuff and another script on the same object are missing but the last one on this object is well good... WHY not my 2 other ones? I tried all the "trick" on the net about GUID "find and replace", both versions of the .dll are on the same GUID, try the delete library,etc. Nothing works only if I stick with the original version of Unity. Is it something when the conversion do? I tried to make a prefab of it but saw that fsm are baked into the scene.unity so it didn't follow. I know it's better "local" than external. Does it happen to someone and be able to update his project? If yes, It will be your key to the paradise if you can help me with that.