playMaker

Author Topic: Playmaker bug with 2nd monitor  (Read 63 times)

Natational

  • Playmaker Newbie
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  • Posts: 1
Playmaker bug with 2nd monitor
« on: April 03, 2026, 04:32:07 AM »
Unfortunately I can't really record this bug because it only ever happens on my 2nd monitor, and not my main one. But what happens is I have a state that handles the Tweening of some gameobjects. Fairly simple stuff, but what I've noticed as of today is that with one state, on one FSM for some reason, whenever I move my mouse around it automatically starts increasing the values of every vector field on the state, all at once. When I move the Playmaker Window over to my main monitor it stops, but when I move it back, any movement of my mouse will cause the values to increase at about 2.0 per second.

Has anyone else encountered this?
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LeDisciple

  • Playmaker Newbie
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  • Posts: 41
Re: Playmaker bug with 2nd monitor
« Reply #1 on: April 03, 2026, 02:58:42 PM »
don't know, it's not a playmaker situation. I think it's something else like a game buster click or third parties app on that screen who interfere with the values. Try with another screen if you can afford it.