I'm making a game where the player controls a bird. I've never applied animation in unity before, but I managed to import a FBX and have it play.
The thing is - How do I make set in Playmaker various animations? I'm going to have one for each action - iddle, fly and glide. Do I import 3 differences FBX and use Add Animation Clip on each state? Doesn't seem to be working.
Thanks in advance for the help! Loving playmaker!