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Author Topic: Noob trying Animation in Playmaker [SOLVED]  (Read 2315 times)

MajorIdea

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Noob trying Animation in Playmaker [SOLVED]
« on: December 15, 2012, 06:29:47 PM »
I'm making a game where the player controls a bird. I've never applied animation in unity before, but I managed to import a FBX and have it play.

The thing is - How do I make set in Playmaker various animations? I'm going to have one for each action - iddle, fly and glide. Do I import 3 differences FBX and use Add Animation Clip on each state? Doesn't seem to be working.

Thanks in advance for the help! Loving playmaker!
« Last Edit: December 16, 2012, 09:45:12 PM by MajorIdea »

MajorIdea

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Re: Noob trying Animation in Playmaker
« Reply #1 on: December 16, 2012, 09:28:45 PM »
Anybody?

Alex Chouls

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Re: Noob trying Animation in Playmaker
« Reply #2 on: December 16, 2012, 09:38:19 PM »
Hi,

The Animation Component on your GameObject plays animations.

You can add animations to the Animation Component in the Unity Inspector and then use the Play Animation action to play an animation.

There are also lots of workflow shortcuts. E.g., just drag the animation component on the graph view to get a state per animation. Or drag animation clips onto the canvas.

Check out this YouTube video:


Also this more advanced one on Animation Graphs:


If you haven't already, I'd recommend going through the Getting Started videos on our YouTube channel.

Hope this helps!

MajorIdea

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Re: Noob trying Animation in Playmaker
« Reply #3 on: December 16, 2012, 09:44:54 PM »
It does! Sorry, I saw noticed the ones on the tutorial page and figured the youtube channel was just another place where we could find those.

Thanks!