The FSM that is being displayed in the editor, isn't changing automatically as I select different game objects.
For example:
If in the playMaker editor, I select the 'Main Camera' - so any states it has are displayed, then I select a cube game object in the hierarchy, the Main Camera is still displayed in playMaker.
It used to auto switch, now it doesn't. I haven't changed any preferences, but my son mashes the keyboard when he can get near it, so I'm assuming he's hit some hot key combo to change this setting
How do I get it back to change automatically as I select different game objects?