playMaker

Author Topic: [SOLVED] FSM displayed not changing in editor automatically  (Read 2150 times)

Carwash

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[SOLVED] FSM displayed not changing in editor automatically
« on: January 05, 2013, 05:20:33 PM »
The FSM that is being displayed in the editor, isn't changing automatically as I select different game objects.

For example:
If in the playMaker editor, I select the 'Main Camera' - so any states it has are displayed, then I select a cube game object in the hierarchy, the Main Camera is still displayed in playMaker.

It used to auto switch, now it doesn't. I haven't changed any preferences, but my son mashes the keyboard when he can get near it, so I'm assuming he's hit some hot key combo to change this setting :(

How do I get it back to change automatically as I select different game objects?
« Last Edit: January 05, 2013, 05:33:39 PM by Carwash »

kiriri

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Re: FSM displayed not changing in editor automatically
« Reply #1 on: January 05, 2013, 05:28:33 PM »
is "lock" activated (top bar in the FSM view window (ykonw, where all the states are in))?
Best,
Sven

Carwash

  • Playmaker Newbie
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  • Posts: 11
Re: FSM displayed not changing in editor automatically
« Reply #2 on: January 05, 2013, 05:33:06 PM »
Yep, that was it. Thanks!