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Author Topic: Problem on blend on finishing animation action  (Read 1817 times)

rganeyev

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Problem on blend on finishing animation action
« on: February 14, 2013, 11:17:06 AM »
I'm implementing fsm of animations. Simplified version is as shown in pictures:
and
.

Start state is idle, and we have transition to TestThink. When we go to TestThink state, think_01 animation is being blended(blend time is equal to 0.5). think_01 animation is being played once, after it goes to Start state. Everything seems to be ok.

But after think_01 animation finishes playing it just stops and plays idle animation, doesn't crossfade.
If I go to transition by myself, it crossfades, everything works ok. What I'm doing wrong?