Hey All,
I'm having an issue with itween and global transitions. When I make an iTween action (moveTo) on a gameobject and set itween to stop on exit all is happy if I use a normal Event to transition away. However if I send a global event to the FSM the tween doesn't stop. Instead it finishes its move and then does any following itweens on the object after. More so if I use iTween Stop on the first state of the global transition then I get errors in itween regarding missing objects.
Anyone know if this is something I'm doing or a limitation of playmaker?