Author Topic: Get File Name By Index  (Read 1487 times)


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Get File Name By Index
« on: February 12, 2013, 09:55:19 PM »
This script returns the name of a file at a specific index in a Resource Folder. Fields are:

  • Folder Name: enter the path where files are located inside the Resources directory. Leave this field empty to get all files in the Resource folder. Example usage: Creatures/Monsters/Ghosts
  • File Index: Index (position) of the file in the folder. Starts at 0.
  • File Name: returns the number of the file at the specified index.

Code: [Select]
// (c) Copyright HutongGames, LLC 2010-2012. All rights reserved.

using UnityEngine;
using System.Collections;

namespace HutongGames.PlayMaker.Actions
[Tooltip("Get the name of a file, using its index, in a specified resource folder.")]
public class GetFileNameByIndex : FsmStateAction
[Tooltip("The name of the folder where the file is located. If no folder name is entered, all Resource files are returned.")]
public FsmString folderName;

[Tooltip("The index of the file inside the folder. Index starts at 0.")]
public FsmInt fileIndex;

[Tooltip("The name of the file.")]
public FsmString fileName;

public override void Reset()
folderName = null;
fileIndex = 0;
fileName = null;


public override void OnEnter()

void DoGetFileName()
Object[] resourceDir = Resources.LoadAll(folderName.Value);
fileName.Value = resourceDir[fileIndex.Value].name;