playMaker

Author Topic: Change Defualt Unity build Launcher and Defualt Key Inputs?  (Read 1374 times)

Saputo

  • Full Member
  • ***
  • Posts: 107
    • View Profile
Change Defualt Unity build Launcher and Defualt Key Inputs?
« on: February 19, 2013, 07:19:29 AM »
IS there a way to Change, and or get rid of Unitys default key inputs, when u build the game, I only use WASD to move but I can use the Arrow keys once i build it, I can add them in, but Id like to remove them, if there is an easy way to do so, and how can I change the Launcher and what it looks like, I will prob need to build that in code id assume?

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3617
  • Official Playmaker Support
    • View Profile
    • LinkedIn
Re: Change Defualt Unity build Launcher and Defualt Key Inputs?
« Reply #1 on: February 19, 2013, 12:33:34 PM »
You can customize inputs in the Input Manager:
http://docs.unity3d.com/Documentation/Components/class-InputManager.html

I haven't played much with customizing the Launcher, so I'm not sure what's possible.

The Unity Input Manager is pretty cool, but you can't access it in scripts. So I think it's hard to build your own Launcher. At least last time I looked into this...

Saputo

  • Full Member
  • ***
  • Posts: 107
    • View Profile
Re: Change Defualt Unity build Launcher and Defualt Key Inputs?
« Reply #2 on: February 19, 2013, 04:38:12 PM »
Thank you