playMaker

Author Topic: Combine meshes at runtime? Is it possible without custom action?  (Read 1799 times)

Padenlee

  • Junior Playmaker
  • **
  • Posts: 63
  • You can't hit what you don't shoot for!
Hey guys, I'm a one year user of Playmaker, I'm building an app and I need to combine weapon meshes with character meshes at runtime to cut down on draw calls, I''m thinking its possible using Objects, but I'm unable to make it work, is there a veteran Playmaker master that knows how to do this, if it's not possible now, I will request a custom action.

Thanks in advance!  The Playmaker community is awesome!
 
-Paden Pierry
@padenpierry
Apple inc.'s first TV show, EP 1.
Game Dev since 2007
Coolest client: Bridgestone