playMaker

Author Topic: Spawned object has trigged option inactive  (Read 1241 times)

PolyMad

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Spawned object has trigged option inactive
« on: February 23, 2013, 10:03:46 AM »
I'm following the tutorials and I'm at the coin point.

Everything is working fine up to the point where vases spawns coins.

Coins spawn up, but their collision body has the IS TRIGGER option inactive.

It's true that I followed a slightly different path from the tutorial, because I added the collision component straight into the object, instead than adding another game object, but it should work. Or at least it is working on the coin object that is already in the scene. Looks like a problem with newspawn objects.

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« Last Edit: February 23, 2013, 11:08:28 AM by Alex Chouls »