My project is sort of top down game. Therefore character must die and restart.
With some research on forum, i found nice example, MHJ? jumpgame playmaker which can download in C#game sample. I used it as reference and actually exactly has same sequences. UI and score stuff working fine, but somehow my global transition event seemed to didn't send any event. collision is fine i tagged those game object correctly. But it still didn't work.
And i have another question why that game sample has nothing on send event menu in Trigger Event action.