Im making some simple AI, character wanders about till he hits a wall, (or invisible collider) All are tagged COLLIDER.
I use Collision Event and with the character controller, only On controller Collider Hit seems to work.
So I transitin to a rotate event and turn the NPC 180 degrees, but then the NPC continues to rotate, or at lease gets stuck on this action when its NOT colliding, How do I Reset this action when I can use On collision Exit?