playMaker

Author Topic: popup menu appearing over objects...  (Read 2208 times)

Bonwhis

  • Playmaker Newbie
  • *
  • Posts: 1
popup menu appearing over objects...
« on: March 06, 2013, 10:00:33 AM »
Hello there...

I have a question regarding a popup menu that I would like to appear over an object when pressed. So far I've tried to display the menu by having the buttons (GUI textures) parented to an empty game object and have it called to the location when the button is pressed, however the GUI-textures are not placed correctly at all.

I have been trying to look at the rect variable type but so far I haven't been able to crack it.

Any ideas on what could be done or examples of popup menus appearing over game objects?

In earlier attempts I tried using the GUI-layout but for various reasons I don't want to use GUI-layout elements.

Thank you in advance

-Fred

greg

  • Junior Playmaker
  • **
  • Posts: 68
Re: popup menu appearing over objects...
« Reply #1 on: March 11, 2013, 07:36:04 AM »
Not sure why GUI elements wont work for you, but you can read this:

http://docs.unity3d.com/Documentation/Components/class-Camera.html

the part about "depth only", so you can have a seperate camera that follows the main camera, and have it only render your GUI elements, and render them first.