playMaker

Author Topic: Particle System Time  (Read 2476 times)

sebaslive

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    • Frame Tale Studios
Particle System Time
« on: March 06, 2015, 01:38:07 PM »
Need an action to keep your particles running independently from time itself!?

Well, Step right up and download my latest action Particle System Time!

Game Object - Is the object with the particle attached.
Stop on Exit - Stops the particle on exit of state
End on Exit - Ends the simulation of the Particle on exit of state.
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez

mdotstrange

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    • Can't code? Who cares! Make games anyway!
Re: Particle System Time
« Reply #1 on: March 08, 2015, 03:22:58 PM »
Awesome- thank you!
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!

sebaslive

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    • Frame Tale Studios
Re: Particle System Time
« Reply #2 on: March 08, 2015, 05:40:30 PM »
:D very welcome
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
And Oculus Touch Playmaker Toolkit: http://u3d.as/QT5


Follow me @sebasRez