Author Topic: CharacterMoveVertical  (Read 4181 times)


  • Playmaker Newbie
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  • Posts: 13
« on: June 15, 2011, 09:08:46 PM »
So I was trying to figure out a way to use the CharacterSimpleMove (Or CharacterMove) with only the vertical, I made a work around by just having a strafe ability. So I thought it would be nice to be able to have a CharacterMoveVertical (Or GetAxisVectorVertical) only action. The idea came about because I am trying to create a Resident Evil style controls, where the player uses the W and S keys to move forward and backward and the A and D keys to Rotate the character, I created a simple template that does this easily but it doesn't use the CharacterMove action but because of this my collisions (Character Controller) doesn't work. I will stick with what I have done now, Ideally I would rather not have strafe keys. Anyways thought I would request the CharacterMoveVertical action. Thanks.


  • 1.2 Beta
  • Sr. Member
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  • Posts: 280
Re: CharacterMoveVertical
« Reply #1 on: June 30, 2011, 07:59:55 PM »
Try using the CharacterSimpleMove action but make the motion "relative to" (one of the options) to the ground plane.

I think that will do what you want it to.