playMaker

Author Topic: Destroy Objects By Tag Problem  (Read 1764 times)

Andys

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Destroy Objects By Tag Problem
« on: March 25, 2013, 10:27:31 AM »
I have a cube with when trigger entered pops up and after 2 seconds destroys itself, if the cube hits the played, health is removed, all working ok.

However if i set the cubes tag to weapon, and set the s key to send the command destroy objects by tag works before being triggered, but once triggered it is ignored, but if i set the same cube up without trigger to just to pop up when play pressed the s key works ok

an idea's what the problem might be?
« Last Edit: March 25, 2013, 10:31:23 AM by andysaunders »

jeanfabre

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Re: Destroy Objects By Tag Problem
« Reply #1 on: May 15, 2013, 06:02:23 AM »
Hi,

 do you mean that you use the action "destroy Object by tag"

http://hutonggames.com/playmakerforum/index.php?topic=2413.0

Are you using some delays in it or are you exiting the state before it this action occur?

bye,

 Jean