It looks like a few different issues going on.
I was worried about that, Although, I have no idea why, as this project worked flawlessly before. Im afraid its my "programming" project, with no graphics in, that I intend to transfer into the graphical project soon.
Do you have a pre-update backup of your project? If so, restore that to get your project loading again.
I do, but the same thing happens if I start up, it will crash. Often after trying to select something in the console, or changing tabs. There seems to be something wrong with the layouts, and that seems to be throwing errors... But dont know how to fix/avoid that.
If not, you could try deleting the Playmaker dlls in explorer/finder, then reload the project.
OK, which? (I find the main PlayMaker.dll in the PlayMaker folder, but also some in the editor folder, that look like localising files or something???)
and why? Do you mean for me to re-import PlayMaker after that?, Should the settings contained in the components you see disconnected from their PlayMaker Actions, RE-connect? And All will be OK; Or am I basically buggered. Cos if so I'd rather know, and get on with rebuilding... I have screenshots for many of the steps... (Plus threads here where Ive droned on about what Ive been doing)
Any errors in a project can stop unity from compiling editor scripts (e.g., Playmaker). So you have to fix those first. There were some changes in Unity 4 that meant old unity prefabs would now have errors. Search for this on the Unity forums. (E.g., character controller errors in unity 4).
I know that of course, but weird that I WAS already running Unity 4, this was just an update! Damn IT!!! All was OK b4!!!
Also it looks like you're missing a list proxy script. Did you download this? It doesn't ship with Playmaker, so I'm not sure where you got it. Maybe ArrayMaker?
Yes this is ArrayMaker, but ... its THERE... in the folders... as are all the missing actions, they have just become disconnected...
Hope this can give you some more info to help me, although deleting the dlls seems to be your main suggestion...
Cheers
MArk