Author Topic: Mecanim and Playmaker?  (Read 2473 times)

Adam Z

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Mecanim and Playmaker?
« on: February 21, 2013, 10:30:05 AM »
I have a Mouse Look action attached to my character, allowing it to rotate 360 degrees, thus rotating the character to face whatever direction.  What I'd like to use is Mecanim animation instead to drive the turning motion, so when I move the mouse left I would like to play a Blend Tree. Is that possible?



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Re: Mecanim and Playmaker?
« Reply #1 on: April 09, 2013, 01:47:27 AM »

 yes, I "think" it is, I have just ported the animator controller example from the official mecanim scenes. Can you have a look? this is likely what you want too.