Hey, i've got a pond in my scene and im trying to have my FPC's camera to blur out when under it.
By far i've got a "Trigger Event" action set up on one state, but i can't find out what action on the other state i should use to add blur to the camera (how do i get image effects to pop in actions?)
if i understand how this works it'll open a lot of doors for me to explore:)
thanks!