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Author Topic: 2.5D Sidescroller what would be the best way to make a character Jump?  (Read 5166 times)

LithiumPolygon

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Hello I am completely new to game developing, Unity 3D and Playmaker.

I'm trying to make a simple 2.5D sidescroller where players can switch between running and jumping, and limited flying by double tapping the jump button.

So far I have The Running part down but I can't seem to get jumping to work and I've been stumped on ir for the past couple days.

My movement set up I'm currently using is the one shown in the "Building a Third Person Controller" Tutorial except I removed the Vertical Axis From the Get Axis Vector Action, I am using a sphere Game Object for the character at the moment instead of a capsule and I have a separate state machine for Jumping on the same player object.

What would be the best way to make a character Jump while still letting the plater move left and right while ascending and descending?

I would Really Appreciate any help or response I get. Thank you.

zaccom

  • Playmaker Newbie
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  • Posts: 10
I would like to know as well.

jeanfabre

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Hi,

 have you study the platform jumper example on the wiki? I guess it's a good start for what you want to achieve.

https://hutonggames.fogbugz.com/default.asp?W890

Bye,

 Jean