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Mouse System Event
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Topic: Mouse System Event (Read 1700 times)
Chippy
Playmaker Newbie
Posts: 7
Mouse System Event
«
on:
April 26, 2013, 12:39:50 AM »
I've created an FSM that will destroy an object if clicked on X# of times. Got it working great and made a prefab out of it. Unfortunately any duplicates I make after placing the first cube are unresponsive when I click them. Only the original works. I used the Mouse X System Event which works great. This is where it seems to get hung up however when viewing the FSM of any duplicated FSM. ANy ideas? Suggestions? Thanks!
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Mouse System Event
«
Reply #1 on:
May 13, 2013, 06:53:51 AM »
Hi,
Difficult to say unfortunatly without the project to run. what system do you use to spawn these cubes?
bye,
Jean
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Mouse System Event