playMaker

Author Topic: what could influence collision detection ?  (Read 1814 times)

blackant

  • Hero Member
  • *****
  • Posts: 521
  • http://blackantmaster.com
    • blackantmaster.com
what could influence collision detection ?
« on: April 28, 2013, 10:54:55 AM »
Hi,

i have a little problem actually with my character controller object because, after a jump, sometimes it detects ground, sometimes not, as shown in the video:

if someone as an idea, it should be nice.